The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'
Date:
Tue, 07 Jul 2026 16:00:00 +0000
Description:
The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077.
FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter The Blood of Dawnwalker director, Konrad Tomaszkiewicz, says experience with The Witcher 3 and Cyberpunk 2077 helped in the game's creation He says the team learned from CD Projekt Red's "complex" mechanics Tomaszkiewicz reveals that optimization was prioritized to avoid launch issues The Blood of Dawnwalker might not exist if not for the experienced developers at Rebel Wolves who worked on The Witcher 3: Wild Hunt and Cyberpunk 2077 .
That's according to game director Konrad Tomaszkiewicz, who told TechRadar Gaming during a hands-on preview event that without the former CD Projekt Red developers' experience gained from these role-playing games (RPGs), "it wouldn't be possible to create a game like this." "A game with so many
complex choices and consequences, with so many unique mechanics. We build on what we learned and what we co-created in the past," Tomaszkiewicz said. Latest Videos From Watch full video here:
The Witcher 3 and Cyberpunk 2077 famously launched with significant performance issues. They were so bad with Cyberpunk 2077 in fact that the
game was temporarily removed from the PlayStation Store . Both games did eventually receive major improvements and are now considered two of the best RPGs of all time.
To avoid similar issues with The Blood of Dawnwalker , the director revealed that the team prioritised optimization at the start of development. You may like 'Clair Obscur showed that you can take a genre and do it in a different and interesting way' The Blood of Dawnwalker director says the ambitious
game was made out of a 'love for RPGs' After 4 hours, The Blood of Dawnwalker feels like a true Witcher 3 successor 'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games'
"We learned how to approach the optimization of the game," he said. "When we started work on The Blood of the Dawnwalker , we already had people working
on the optimization of our game all the time, right from the beginning.
"We didnt want to be in a situation where we deliver a great game, but there are problems when we release it on consoles or some performance problems."
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The Blood of Dawnwalker launches on September 3 for PS5 , Xbox Series X and Xbox Series S , and PC. Follow TechRadar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button! The best gaming consoles All the best consoles of this generation
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Link to news story:
https://www.techradar.com/gaming/the-blood-of-dawnwalker-director-says-without -previous-experience-from-the-witcher-3-wild-hunt-and-cyberpunk-2077-it-wouldn t-be-possible-to-create-a-game-like-this
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