• 'Clair Obscur showed that you can take a genre and do it in a dif

    From TechnologyDaily@1337:1/100 to All on Tuesday, July 07, 2026 17:00:58
    'Clair Obscur showed that you can take a genre and do it in a different and interesting way' The Blood of Dawnwalker director says the ambitious game
    was made out of a 'love for RPGs'

    Date:
    Tue, 07 Jul 2026 16:00:00 +0000

    Description:
    The Blood of Dawnwalker director says the ambitious game was made out of a "love for RPGs" and a drive to make something unique.

    FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Subscribe to our newsletter The Blood of Dawnwalker
    director Konrad Tomaszkiewicz says the game was made by a team that "love" RPGs He suggests artists need to set "ambitious goals" to create something unique in the saturated genre Tomaszkiewicz praises Clair Obscur: Expedition 33 for doing something new in the genre The Blood of Dawnwalker is an ambitious open-world game made by a team that loves role-playing games
    (RPGs), according to director Konrad Tomaszkiewicz; however, he suggests developers need to push the envelope to create unique experiences in the saturated genre.

    Speaking to TechRadar Gaming about creating an ambitious game for Rebel Wolves' debut title, Tomaszkiewicz said that he "loves RPGs so much in my heart" that if someone told him to create a racing game or a shooter, he couldn't do it. "This is what I want to do, and so Ive gathered a team who share this love for RPG games," he said. Latest Videos From Watch full video here:

    "I think that we, as artists, need to set quite ambitious goals to create better things, to create a piece of art which is full of emotions. Without those goals, we are bored, and we stop creating."

    Tomaszkiewicz explained that there are many RPGs in the genre that give players different experiences and "different emotions," and Rebel Wolves
    isn't the first to try to create something unique or reinvent the wheel. You may like 'We said it's expensive as hell, but we thought it's worth it, because it's unique and different' The Blood of Dawnwalker director says the RPG's day and night system with its human and vampire gameplay loops is 'almost two different games' The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this' 'The world is living and
    it's not waiting for you' The Blood of Dawnwalker director says the RPG's 30-day timer gives the story a 'sense of urgency' and 'emotional impact'

    He remarked on Clair Obscur: Expedition 33 , Sandfall Interactive's first
    game that went on to make history by taking home nine awards at The Game Awards 2025, including Game of the Year , and how that game was also able to "take a genre and do it in a different and interesting way."

    The director also touched on Dispatch , AdHoc Studio's superhero comedy that reopened the door to the episodic, choice-based narrative genre, calling it "something totally fresh", as well as the first two Fallout games, which impressed the masses with their narrative sandbox structure. Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

    "The most important thing is to deliver something really unique and prove ourselves," Tomaszkiewicz added.

    "It's really difficult and we iterate a lot. But, to be honest, the most important thing is to plan the story events to be close to each other, but on the other hand, to be far enough from each other so you have a fresh breadth between the activities you are doing.

    "This is difficult, to be honest, really difficult, because only the first Fallout and the second Fallout have done something like this, with this narrative sandbox."

    The Blood of Dawnwalker launches on September 3 for PlayStation 5 , Xbox Series X and Xbox Series S , and PC. Follow TechRadar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button! The best gaming consoles All the best consoles of this generation

    Read our full guide to the best gaming consoles 1. Best overall: PlayStation 5 Slim 2. Best budget: Xbox Series S 3. Best handheld: Nintendo Switch 2 4. Most powerful: PlayStation 5 Pro



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    Link to news story: https://www.techradar.com/gaming/clair-obscur-showed-that-you-can-take-a-genre -and-do-it-in-a-different-and-interesting-way-the-blood-of-dawnwalker-director -says-the-ambitious-game-was-made-out-of-a-love-for-rpgs-and-wouldnt-be-able-t o-make-a-racing-or-shooter-if-asked


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