Battlefield 6 audio director explains there's 'a lot of demand' for high-quality soundtracks 'We're following suit with the rest of the entertainment industries'
Date:
Fri, 03 Apr 2026 16:00:00 +0000
Description:
Battlefield 6 audio director Jeff Wilson has discussed the game's award-winning sound in a new interview.
FULL STORY ======================================================================Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Threads Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Tech Radar Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Become a Member in Seconds Unlock instant access to exclusive member
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your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Join the club Get full access to premium articles, exclusive features and a growing list of member rewards. Explore An account already exists for this email address, please log in. Subscribe to our newsletter Ripple Effect studio audio director Jeff Wilson has discussed the demand for high-quality game soundtracks He said the expectation for good music "has
gone up across entertainment in general" He also argued that audiences are interested in well-crafted "boutique experiences" Ripple Effect studio audio director Jeff Wilson has said that there's "a lot of demand" for high-quality game soundtracks, and argued that players are "interested in boutique experiences."
In a new interview with TechRadar Gaming, Wilson, who has worked on entries
in both the Medal of Honor and Battlefield series, explained that "the expectation" for music "has gone up across entertainment in general." "We're following suit with the rest of the entertainment industries," he added. Article continues below You may like Seeing BAFTA-winning game music live was an experience I think any gaming fan would love Battlefield 6 Season 2 is all about 'delivering the bread and butter of the game' but is it enough to
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He used the rise of streaming services as an analogy, as studios "quickly found out" that "producing a ton of things at a very low budget is not really what people were interested in. They're interested in boutique experiences."
Now, many of the best streaming services differentiate themselves by offering their own award-winning shows, and Wilson says it's "the same for games."
He revealed that there is "a lot more" demand for live music in games, and detailed how EA has "done a great job" building strong relationships with studios in Nashville, Tennessee. This helps produce full orchestral
recordings at a lower cost than in more expensive cities like Los Angeles,
New York, or London.
The comments come off the back of his team's work being recognized with Battlefield 6 winning the award for best audio design at The Game Awards 2025 , which he describes as "an amazing experience." Get daily insight, inspiration and deals in your inbox Sign up for breaking news, reviews, opinion, top tech deals, and more. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
"You spend a very long time producing the game, and when it finally comes
out, you're just hoping people are going to like it," he said.
"Having the launch that we did, the really positive reception that we got,
and then the award it just reinvigorates you. It gives you energy to keep pushing forward. It just inspires us, in our live service for Battlefield 6 , to keep the quality bar super high." Follow TechRadar on Google News and add us as a preferred source to get our expert news, reviews, and opinion in your feeds. Make sure to click the Follow button!
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Link to news story:
https://www.techradar.com/gaming/battlefield-6-audio-director-explains-theres- a-lot-of-demand-for-high-quality-soundtracks-were-following-suit-with-the-rest -of-the-entertainment-industries
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